tag:blogger.com,1999:blog-870149531492841319.post8110357834642251946..comments2023-06-20T06:13:57.041-07:00Comments on A Tree Falling in the Forest: Midway's Problems Are Not Unreal: The Press Creates Another Story EditionAnonymoushttp://www.blogger.com/profile/06275978140928366141noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-870149531492841319.post-18960695800525710842008-11-25T09:45:00.000-08:002008-11-25T09:45:00.000-08:00Good post. More to the point, they decided to repl...Good post. More to the point, they decided to replace the physics system on an engine in development for the console. Simultaneously trying to keep up-to-date with the fundamental changes being made by Epic, creating an "internal middleware" organization and launching the whole effort with the ambitious goals of Stranglehold was a perfect storm.<BR/><BR/>Another UE3 failure/lesson is that studios try to bend UE3 to fit their production pipeline. That doesn't work. The reverse has to happen.Clinton Keithhttps://www.blogger.com/profile/07915997396545272453noreply@blogger.comtag:blogger.com,1999:blog-870149531492841319.post-28594413021456897832008-11-25T09:43:00.000-08:002008-11-25T09:43:00.000-08:00This comment has been removed by the author.Clinton Keithhttps://www.blogger.com/profile/07915997396545272453noreply@blogger.com