Googles Pimp Hand is Strong: The Dirty Little Secret Behind App Revenue
I wrote this about a year ago because I did not like the commoditization of content going on in the iTunes store. As games creators started to build for the store, I saw the train and I saw the wall. I just did not know how much track was in between. There seems to be a false sense of creator liberation, leaving the indentured servitude of the evil publishing overlords for a life of rainbows, unicorns and green fields of "direct" publishing and direct contact with the audience . However, as I pointed out over a year ago, the iTunes store is not the haven for creator profitability, it is really an aggregation of stuff large enough to create a compelling argument for the purchase of a high margin piece of hardware. This picture is not so pretty, but it looks like the work of Ansel Adams relative to Google's impact. Through Google's admob's division's domination of the app market on both iOS and Android systems, Google has turned game developers from in...